Quest For More Glory
The following are your legal to play races for QFMG!
Of some minor importance is to understand the Change: The Change was a mysterious time in Gloriana’s past. The Change is apparently the moment in time when many of the world’s animals became sentient and changed into humanoid forms. The Egyptians used to breed pharoah dogs before the Change. Hence why most the PC races are some form of anthropomorphic beast.
Gypsy- (Witchwolf Archetype)
Gypsy’s are considered humanoid (humans) and shapechanger types.
Archetype is re-skinned as follows: When changing into bestial form, he loses the ability to speak and becomes a quadruped. He cannot use his standard armor unless it has Wild enchantment, though he can use a pair made for following the standard beast rules as long as he has someone who can put it on him. They can take any feat thats usable for wildshape and use it while they are shape shifted.
To make up for these disadvantages their spell like ability advances, and can be used while in werewolf form. At level 6 it becomes greater magic fang. At level 12 and 18 they gain an additional use of their spell like ability.
Language Changes: Gypsies know Common and Nordic.